![]() ![]() You also gain a shield which absorbs damage equal to 20% of your maximum Life for 3 seconds. Thunderstorms deal Z damage to all nearby enemies and knock them away. Each enemy player can be a teleport target only once every 3 seconds.Įnhance Fists of Thunder for 12 seconds, teleporting to an enemy on each hit, increasing damage per hit to X to Y, and generating a thunderstorm each time you defeat an enemy. You can teleport again after every third hit. Teleport to a nearby enemy and unleash a rapid succession of punches that each deal X to Y damage. Note: Values that change by rank are indicated by an x Primary Skills Lv. Being heavily combo reliant, Monks will have to know their builds inside and out to survive the game's much harder content. While the Monk does have a lot of advantages when playing in co-op, solo play can be a bit tedious as it requires constant button inputs for skills and primary attacks. Low single target damage low damage against bosses.Low Health needs to play around with mobility skills. ![]() Pick this class up if you plan to frequently participate in Diablo Immortal's multiplayer content. However, first-time players of Diablo may find the Monk's solo playstyle a bit restricting as it usually only shines in co-op. Equipped with a myriad of party buffs and damage-absorbing shields, the highly mobile Monk can provide good damage and support in the thick of battle. The Monk is a melee support and AoE DPS class that excels in group play. Provides buffs and shields for group play.Has a lot of mobility skills in their arsenal.Has many abilities with short cooldowns. ![]()
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